Understanding the Factory Method Design Pattern
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Introduction to the Factory Method Design Pattern
The Factory Method Design Pattern is a creational design pattern that provides an interface for creating objects in a superclass, but allows subclasses to alter the type of objects that will be created. This pattern is particularly useful when there is a need to delegate the instantiation process to child classes.
Key Concepts
- Creator: An abstract class or interface that declares the factory method, which returns an object of a Product class.
- Concrete Creator: A class that implements or extends the Creator class and overrides the factory method to return an instance of a Concrete Product.
- Product: An interface or abstract class that defines the objects the factory method creates.
- Concrete Product: A subclass of Product that implements the product interface.
Benefits
- Flexibility: Subclasses can alter the class of objects that will be created independently from the client.
- Encapsulation: Clients are decoupled from the actual concrete classes needed to create instances, relying solely on interfaces.
Example in Code
Here’s how you might implement the Factory Method Pattern in C# within a logistics management system where different types of transportation are needed: